Tartaglia Ascension Materials, Talents & Stats

by Admin

Here are the complete lists of Tartaglia (Childe) materials for his ascension and talents in Genshin Impact. Learn more about his talent scaling stats, base stats, constellations, and community ratings on this page.

Rarity Element Weapon
★★★★★ Hydro Bow
Rating: 4.75/5. From 337 votes.
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Rating: 4.52/5. From 237 votes.
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Rating: 4.02/5. From 218 votes.
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Rating: 3.99/5. From 1.37K votes.
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– When Childe is in your party, all character’s Normal Attacks gain one level.
– Dedicated main DPS for Hydro element.
– High damage elemental burst with a low cooldown.
– High energy generator when on melee form.
– His elemental skill cooldown is too long.

Tartaglia Base Stats

Tartaglia’s ascension stat is bonus Hydro damage, which increases with each ascension phase. This means that taking advantage of reactions and focusing on elemental damage will play a huge part in maximizing his damage potential.

Level Hp Atk Def Hydro Dmg
20 3521 81 219 0%
40 5889 135 366 7.2%
50 7604 175 428 14.4%
60 9121 210 567 14.4%
70 10647 245 662 21.6%
80 12182 280 757 28.8%
90 13103 301 815 28.8%

Tartaglia Ascension Materials

Here is the list of Tartaglia(Childe) materials needed to reach his maximum ascension level: Varunada Lazurite, Insignia from Fatui Skirmisher, and Cleansing Heart. As for Starconch, it can be collected on the beaches of Liyue or frigid coastlines of Dragonspine.

Varunada Lazurite Sliver
Varunada Lazurite Sliver
Varunada Lazurite Fragment
Varunada Lazurite Fragment
Varunada Lazurite Chunk
Varunada Lazurite Chunk
Varunada Lazurite Gemstone
Varunada Lazurite Gemstone
Cleansing Heart
Cleansing Heart
Recruit's Insignia
Recruit’s Insignia
Sergeant's Insignia
Sergeant’s Insignia
Lieutenant's Insignia
Lieutenant’s Insignia

Tartaglia Talent Materials

The materials to level up Tartaglia’s talent are Insignia from Fatui Skirmisher and Freedom book series from Forsaken Rift Domain located between Springvale and Dragonspine in Mondstadt. His weekly boss material Shard of a Foul Legacy is a possible rewards from completing the Enter the Golden House trounce domain in Liyue.

The total level-up materials required for each of Tartaglia’s Talents are as follows:

Teachings of Freedom
Teachings of Freedom
Guide to Freedom
Guide to Freedom
Philosophies of Freedom
Philosophies of Freedom
Recruit's Insignia
Recruit’s Insignia
Sergeant's Insignia
Sergeant’s Insignia
Lieutenant's Insignia
Lieutenant’s Insignia
Shard of a Foul Legacy
Shard of a Foul Legacy
Crown of Insight
Crown of Insight

Tartaglia Talents

There hasn’t been any one other character in the game as unique as Childe. Not only a relentless damage dealer but also an excellent teammate and one of the coolest things about Childe is his playstyle and even though his weapon of choice is a bow, his elemental skill completely changes the way you play him.

Cutting Torrent
Normal Attack
Normal Attack
Perform up to 6 consecutive shots with a bow.
Charge Attack
Perform a more precise Aimed Shot with increased DMG. While aiming, the power of Hydro will accumulate on the arrowhead. An arrow fully charged with the torrent will deal Hydro DMG and apply the Riptide status.
Opponents affected by Riptide will suffer from AoE Hydro DMG effects when attacked by Tartaglia in various ways. DMG dealt in this way is considered Normal Attack dmg.
  • Riptide Flash: A fully-charged Aimed Shot that hits an opponent affected by Riptide deals consecutive bouts of AoE DMG. Can occur once every 0.7s.
  • Riptide Burst: Defeating an opponent affected by Riptide creates a Hydro burst that inflicts the Riptide status on nearby opponents hit.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. When Tartaglia is in Foul Legacy: Raging Tide’s Melee Stance, he cannot perform a plunging attack.
Attributes Level 1 Level 11
1-Hit DMG 41.28% 87.36%
2-Hit DMG 46.27% 97.92%
3-Hit DMG 55.38% 117.21%
4-Hit DMG 57.02% 120.67%
5-Hit DMG 60.89% 128.86%
6-Hit DMG 72.76% 153.97%
Aimed Shot 43.86% 92.82%
Fully-Charged Aimed Shot 124% 235.6%
Riptide Flash DMG 12.4% × 3 23.56% × 3
Riptide Burst DMG 62% 117.8%
Riptide Duration 10 Seconds 10 Seconds
Plunge DMG 63.93% 135.3%
Low/High Plunge DMG 127.84% / 159.68% 270.54% / 337.92%

His Normal Attack can combo up to 6 consecutive shots. Charging the attack executes a more precise shot that deals increased damage. While aiming, Hydro energy accumulates on the arrowhead. A fully charged arrow will deal Hydro damage to enemies on impact and also apply the Riptide status to them. When an enemy is affected by Riptide, further hits from Tartaglia’s fully charged arrows deal multiple bouts of area of effect Hydro damage. Unlocking the Talent “Never Ending” Extends the duration of Riptide.

Foul Legacy: Raging Tide
Elemental Skill
Unleashes a set of weaponry made of pure water, dealing Hydro DMG to surrounding opponents and entering Melee Stance. In this Stance, Tartaglia’s Normal and Charged Attacks are converted to Hydro DMG that cannot be overridden by any other elemental infusion and change as follows:
Normal Attack
Perform up to 6 consecutive Hydro strikes.
Charge Attack
Consumes a certain amount of Stamina to unleash a cross slash, dealing Hydro DMG.
Riptide Slash
Hitting an opponent affected by Riptide with a melee attack unleashes a Riptide Slash that deals AoE Hydro DMG. The DMG dealt in this way is considered Elemental Skill DMG, and can only occur once every 1.5s.
After 30 seconds, or when the ability is unleashed again, this skill will end. Childe will return to his Ranged Stance and this ability will enter CD. The longer Childe stays in his Melee Stance, the longer the CD. If the return to a ranged stance occurs automatically after 30 seconds, the CD is even longer.
Attributes Level 1 Level 15
Stance Change DMG 72% 171%
1-Hit DMG 38.87% 103.96%
2-Hit DMG 41.62% 111.32%
3-Hit DMG 56.33% 150.65%
4-Hit DMG 59.94% 160.31%
5-Hit DMG 55.3% 147.89%
6-Hit DMG 35.43% + 37.67% 94.76% + 100.74%
Charged Attack DMG 60.2% + 71.98% 161% + 192.51%
Charged Attack Stamina Cost 20 20
Riptide Slash 60.2% 161%
Max Duration 30 Seconds 30 Seconds
Preemptive Cooldown 6-36 Seconds 6-36 Seconds
Max CD 45 Seconds 45 Seconds

Unlike your regular bow attacks, these dual blades are made of water and deal hydro damage instead. The attacks you deal in melee are very similar to the ones you would do with a sword. You can perform up to 6 basic attacks in a row or you could also hold the attack button for a charged attack.

The last thing that’s very important to understand about Childe would be his elemental skill’s cooldown. There are some restrictions when it comes to using his dual blade mode and the first one being the duration itself.

Once you activate it, you only get roughly 30 seconds before the skill will end and you will return back to your regular bow. Now the tricky part comes next – when you’re using your dual blades, you can press the elemental skill button and immediately return back to your bow.

The reason why you want to preemptively end the skill yourself is that if you let the dual blade mode run its course, it will go on a very long cooldown. But if you deactivate this mode manually you get rewarded with a shorter cooldown depending on how long you were using the blades. So as you can imagine, it will take some time and intuition to develop a good sense of when to start and end your hydro blades.

Havoc: Obliteration
Elemental Burst
Performs different attacks based on what stance Tartaglia is in when casting.
Ranged Stance – Flash of Havoc
Swiftly fires a Hydro-imbued magic arrow, dealing AoE Hydro DMG and applying the Riptide status. Returns a portion of its Energy Cost after use.
Melee Stance – Light of Obliteration
Performs a slash with a large AoE, dealing massive Hydro DMG to all surrounding opponents, which triggers Riptide Blast.
Riptide Blast
When the obliterating waters hit an opponent affected by Riptide, it clears their Riptide status and triggers a Hydro Explosion that deals AoE Hydro DMG. DMG dealt in this way is considered Elemental Burst DMG.
Attributes Level 1 Level 15
Skill DMG: Melee 464% 1102%
Skill DMG: Ranged 378.4% 898.7%
Riptide Blast DMG 120% 285%
Energy Return (Ranged) 20 20
Cooldown 15 Seconds 15 Seconds
Energy Cost 60 60

Childe has two different elemental bursts which depend if he has a bow or dual blades equipped. If he uses the burst with his bow, he shoots out a massive arrow that deals large damage in an area and also puts a mark on every enemy affected. But when he has his blades out, the burst deals even more damage and if the enemies were already were marked, the status effects will disappear and deal another powerful hydro blast. This isn’t the only interaction with this special status mark. In total, there are 4 ways you can use these marks.

If you release your charged shot at an enemy who is already marked, they will take continuous AoE hydro damage and the mark will still remain on the enemy. But if you defeat someone who already has the mark, then they will explode and deal hydro damage to surrounding enemies. And finally, anyone who is marked and gets attacked by your hydro blade attacks will also take additional AoE hydro damage.

Basically, Childe excels as a damage dealer if he first marks his enemies with either his charged shot or by using his elemental burst but this only works if he is using his bow. So as you can imagine, the ranged attacks from his bow will be used first to engage the enemy and mark as many of them as possible before switching over to his dual blade mode and finishing everyone off insight.

Tartaglia Passive Talents

Unlock 2 more passive talents for Tartaglia on his first and fourth ascension phase.

Never Ending
Extends Riptide duration by 8s.
Sword of Torrents
When Tartaglia is in Foul Legacy: Raging Tide’s Melee stance, on dealing a CRIT hit, Normal and Charged Attacks apply the Riptide status effects to opponents.
Master of Weaponry
Increases your own party members’ Normal Attack Level by 1.

Childe is one of few characters who have an interesting learning curve and will be an exciting challenge for those who are interested in mastering this mechanic. All in all, Tartaglia’s playstyle will revolve around three major mechanics – he will mark his enemies with a bow by either using charged shots or elemental burst and he will also constantly switch back and forth between his hydro blades. Finally, the marks you leave on your enemies can be activated in several ways to deliver large amounts of damage.

Tartaglia Constellations

New constellation’s passive abilities can be unlocked for Childe each time you obtain a character’s specific item called Stella Fortuna and these upgrades can permanently enhance him in various ways.

Foul Legacy: Tide Withholder
Decrease the CD of Foul Legacy: Raging Tide by 20%
Foul Legacy: Understream
When opponents affected by Riptide are defeated. Tartaglia regenerates 4 Elemental Energy.
Abyssal Mayhem: Vortex of Turmoil
Increases the Level of Foul Legacy: Raging Tide by 3. Maximum upgrade level is 15.
Abyssal Mayhem: Hydrosprout
If Tartaglia is in Foul Legacy: Raging Tide’s Melee Stance, triggers Riptide Slash against opponents on the field affected by Riptide every 4s, otherwise, triggers Riptide Flash. Riptide Slashes and Riptide Flashes triggered by this Constellation effect are not subject to the time intervals that would typically apply to these two Riptide effects, nor do they have any effects on those time intervals.
Havoc: Formless Blade
Increases the level of Havoc: Obliteration by 3. Maximum upgrade level is 15.
Havoc: Annihilation
When Havoc: Obliteration is cast in Melee stance, the CD of Foul Legacy: Raging Tide is reset. This effect will only take place once Tartaglia returns to his Ranged Stance.

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These are the upcoming characters that have been announced by miHoyo and some of them are leaked by beta tester players. Their stats are yet to be confirmed and may change upon release.

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So useful! Just got Tartaglia from his re-run banner after weeks of using this website to keep track of my farming progress. Got him straight to lvl 90 and talents to 10.

I cant wait for his banner rerun! i already spent 1 week of my resin to collect all childe ascension materials and i haven’t use all my 5 crowns which i only plan to use for childe talents only.

congrats,! tomorrow childe will back,

Did you got him?