Here are the complete lists of Noelle ascension materials and talent materials in Genshin Impact. Learn more about her talent stats, base stats, constellations, and community ratings on this page.
BASIC INFO AND COMMUNITY RATINGS | ||
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Rarity | Element | Weapon |
★★★★ | Geo | Claymore |
DPS | SUB DPS | SUPPORT |
Pros |
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– Great healer and support. – Can provide a high value of heal, damage, and shield. |
Cons |
– No energy from elemental skill. |
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Noelle’s Base Stats
Noelle’s ascension stat is Defense percentage, which increases with each ascension phase.
Level | Hp | Atk | Def | Def |
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20 | 3356 | 53 | 222 | 0% |
40 | 5564 | 88 | 368 | 7.5% |
50 | 7117 | 113 | 471 | 15% |
60 | 8490 | 134 | 562 | 15% |
70 | 9862 | 156 | 652 | 22.5% |
80 | 11235 | 178 | 743 | 30% |
90 | 12071 | 191 | 799 | 30% |
Noelle’s Ascension Materials
Below are the lists of all Noelle materials needed for each ascension level. The elemental gems can be obtained as a reward from defeating normal bosses such as Geo Hypostasis, Golden Wolflord, Perpetual Mechanical Array, Primo Geovishap, Ruin Serpent and weekly bosses such as Azhdaha and Andrius. As for Valberry, it can be collected in the wild around Stormbearer Mountains.
Level | Mora | Materials |
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20 | 20,000 | |
40 | 40,000 | |
50 | 60,000 | |
60 | 80,000 | |
70 | 100,000 | |
80 | 120,000 | |
Total Materials | ||
Noelle’s Talents Materials
These are the lists of total talent level up materials for Noelle. The Resistance books are available every Tuesday, Friday, and Sunday in Forsaken Rift located between Springvale and Dragonspine in Mondstadt.
Noelle’s Talents
One of the most important things you need to understand about Noelle is her elemental skill. She is only one of the few characters in the game who won’t generate any energy particles after activating it making her energy regeneration somewhat tricky.
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Normal | Performs up to 4 consecutive slashes |
Charge | Drains Stamina over time to perform a continuous swirling attack on all nearby opponents. At the end of the sequence, performs an additional powerful slash. |
Plunge | Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. |
Attributes | Level 1 | Level 10 |
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1-Hit DMG | 79.12% | 156.4% |
2-Hit DMG | 73.36% | 145.01% |
3-Hit DMG | 86.26% | 170.51% |
4-Hit DMG | 113.43% | 224.23% |
Charged Attack Spinning DMG | 50.74% | 100.3% |
Charged Attack Final DMG | 90.47% | 178.84% |
Charged Attack Stamina Cost | 40 Per Second | 40 Per Second |
Max Duration | 5 Seconds | 5 Seconds |
Plunge DMG | 74.59% | 147.44% |
Low/High Plunge DMG | 149.14% / 186.29% | 294.82% / 368.25% |
Use the full four-hit chain only on single targets or tightly grouped packs of mobs. The fourth hit does significantly more damage than the first three, sometimes up to 50% more and it hits a small area in front of you knocking enemies back slightly. This is very useful on single targets and as well as for target positioning because you can kind of knock a target back into place if you need.
The downside is you get stuck in a really long animation at the end of the fourth attack. Dashing after the fourth attack will cancel the animation and also keep you in range of your target to extend your combo and keep up the pressure.
Her charge attack spins her around dealing damage to all enemies around her in a full 360°. This will be an important tool if you need to heal very quickly as her charge attacks deal hits much faster than her basic attack combo.
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Summons protective stone armor, dealing Geo DMG to surrounding opponents and creating a shield. The shield’s DMG Absorption scales based on Noelle’s DEF. The amount of HP healed when regeneration is triggered scales based on Noelle’s DEF. The shield has the following properties: – When Noelle’s Normal and Charged Attacks hit a target, they have a certain chance to regenerate HP for all characters. – Possesses 150% DMG Absorption efficiency against all Elemental and Physical DMG. |
Attributes | Level 1 | Level 15 |
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Skill DMG | 120% DEF | 285% DEF |
DMG Absorption | 160% DEF + 770 | 380% DEF + 2431 |
Healing | 21.28% DEF + 103 | 50.54% DEF + 324 |
Healing Triggering Chance | 50% | 60% |
Duration | 12 Seconds | 12 Seconds |
Cooldown | 24 Seconds | 24 Seconds |
Her elemental skill creates a shield on use. It also deals with AoE Geo damage around Noelle but it is pretty inconsequential because the AoE radius of the hit is so small that you won’t really be hitting anything outside of close melee range. The strength of the shield scales with her defense and gains 150% damage absorption against everything. This means we multiply the final shield strength value by an additional 50% to get the total damage absorption capacity of the shield.
While protected by this shield, Noelle’s normal and charge attacks have a chance to heal the entire team when hitting a target. To be clear, you need to hit stuff with Noelle specifically while the shield is up in order to generate heals. The heal scales with Noelle’s defense stat and each attack causes a maximum of one instance of healing regardless of how many enemies the attack itself hits.
It’s also worth noting that the hit does not have to actually cause damage to trigger a heal. Landing hits on shielded or immune enemies can still trigger heals. The chance to trigger the heal starts at 50% at level 1 and caps out at 60% at level 12. The shield has a 12-second duration and the breastplate itself has a 24-second cooldown.
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Gathering the strength of stone around her weapon, Noelle strikes the opponents surrounding her within a large AoE, dealing Geo DMG. Afterward, Noelle gains the following effects: – Larger attack AoE. – Converts attack DMG to Geo DMG that cannot be overridden by any other elemental infusion. – Increased ATK that scales based on her DEF. |
Attributes | Level 1 | Level 15 |
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Burst DMG | 67.2% | 159.6% |
Skill DMG | 92.8% | 220.4% |
ATK Bonus | 40% DEF | 95% DEF |
Duration | 15 Seconds | 15 Seconds |
Cooldown | 15 Seconds | 15 Seconds |
Energy Cost | 60 | 60 |
Activating Noelle’s burst deals one hit of AoE Geo damage immediately upon activation. This is classified as the burst damage portion of the skill. Immediately following this Noelle will swing her weapon once in a large arc dealing one more hit of AoE Geo damage. This is classified as the skill damage portion.
The second thing it does is it converts a portion of Noelle’s defense stat into the attack for the duration of her burst. Finally, it converts all her damage into Geo damage and increases the AoE radius of all her attacks significantly for its duration.
Noelle’s elemental burst is what makes her normal attack the bread and butter of her skills. Rather than dealing one large chunk of damage like many other units, her burst makes all her attacks hit harder for their entire duration.
Noelle’s Passive Talents
Unlock 2 more passive talents for Noelle on her first and fourth ascension phase.
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When Noelle is in the party but not on the field, this ability triggers automatically when your active character’s HP falls below 30%: Creates a shield for your active character that lasts for 20 seconds and absorbs DMG equal to 400% of Noelle’s DEF. The shield has a 150% DMG Absorption effectiveness against all Elemental and Physical DMG. This effect can only occur once every 60s. |
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Every 4 Normal or Charged Attack hits will decrease the CD of Breastplate by 1s. Hitting multiple opponents with a single attack is only counted as 1 hit. |
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When Perfect Cooking is achieved on a DEF-boosting dish, Noelle has a 12% chance to obtain double the product. |
Noelle’s Constellations
New constellation’s passive abilities can be unlocked for Noelle each time you obtain a character’s specific item called Stella Fortuna and these upgrades can permanently enhance her in various ways.
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While Sweeping Time and Breastplate are both in effect, attack hits have a 100% chance to trigger Breastplate’s healing effects. |
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Decreases Noelle’s Stamina Consumption of Charged Attacks by 20% and increases Charged Attack DMG by 15%. |
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Increases Breastplate’s skill level by 3. Max level is 15 |
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When Breastplate ends or shatters, it deals 400% of ATK as Geo DMG to surrounding opponents. |
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Increases Sweeping Time’s skill level by 3. Max level is 15. |
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Sweeping Time increases ATK by an additional 50% of Noelle’s DEF. For the skill’s duration, adds 1s duration time per opponent defeated, up to 10s. |
I love using Noelle as my main
My Noelle is currently on C4 and i’m planning to build her as a sub dps later for my c6 Ningguang for a 2 pyro 2 geo line up (only have c3 xiang and c3 bennett for pyro buff). What weapon should i use if i want to build her as a sub dps?
I’ll go with Whiteblind! Def is an important stat for Noelle. She is currently my main dps (and tank and healer), and she is doing great with that. That + gladiator set, 4 pcs.
Does she has energy recharge problem? I wish to be able to spam her skill.
Pair her with Ning or traveller and If u still can’t spam it. Put energy recharge main stat on your sand artifact.
Using Skyward Pride is better. I’ve tried both weapons and Skyward is better since you will need energy recharge for her ultimate and the def stats from artifacts should be good enough.
Better go pride. It gives you what you need to cycle your burst(Energy Recharge) if the enemies are tanky(most enemies in spiral abyss floor 11-12). Also, the high base atk is definitely good and its still scale with your burst. Go Def % on your Time piece. Skyward is also a better investment since all of the Claymore user can use this.
My noelle is c6 and I have Whiteblind and Skyward. I choose Whiteblind R3 over Skyward R1. Whiteblind is making Noelle be able to deal high GEO dmg with retracing bolide and Geo resonance and It is better because it’s easier to obtain. F2P are likely to get Whiteblind refinement than skyward refinement.
Whiteblind: Noelle is tanky and pure geo DMG dps.
Skyward: Noelle is a bursting hybrid with those vacuum blades.
You will get her to C6 later. The thing is which play styles do u prefer?