Here are the complete lists of Sangonomiya Kokomi ascension materials and talent materials in Genshin Impact. Learn more about his talent scaling stats, base stats, constellations, and community ratings on this page.
BASIC INFO AND COMMUNITY RATINGS | ||
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Rarity | Element | Weapon |
★★★★★ | Hydro | Catalyst |
DPS | SUB DPS | SUPPORT |
Pros | ||
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– Multiple roles. – Great with F2P weapons. – Fit in multiple teams. | ||
Cons | ||
– Does not excel at any specific roles. – Lack of proper AoE damage. |
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Kokomi’s Base Stats
Sangonomiya Kokomi’s ascension stat is Hydro Damage percentage, which increases with each ascension phase.
Level | Hp | Atk | Def | Hydro Dmg |
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20 | 3142 | 60 | 165 | 0% |
40 | 5256 | 100 | 276 | 7.2% |
50 | 6787 | 129 | 357 | 14.4% |
60 | 8141 | 155 | 428 | 14.4% |
70 | 9502 | 181 | 500 | 21.6% |
80 | 10873 | 207 | 572 | 28.8% |
90 | 11695 | 222 | 615 | 28.8% |
Kokomi’s Ascension Materials
Below are the lists of all Kokomi materials needed for each ascension level. The elemental gems can be obtained as a reward from defeating normal bosses such as Hydro Hypostasis, Primo Geovishap, Oceanid and weekly bosses such as Azhdaha, Dvalin, and Childe. As for Sango Pearl, it can be collected around the Watatsumi Island in Inazuma.
Level | Mora | Materials |
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20 | 20,000 | |
40 | 40,000 | |
50 | 60,000 | |
60 | 80,000 | |
70 | 100,000 | |
80 | 120,000 | |
Total Materials | ||
Kokomi’s Talent Materials
These are the lists of total talent level up materials for Sangonomiya Kokomi. The Transience books are available every Monday, Thursday, and Sunday in the Violet Court domain located in Inazuma.
Kokomi’s Talents
In battle, Kokomi uses the Bake-Kurage summoned by her Elemental Skill to recover HP for her teammates and set up perfect conditions for Hydro elemental reactions, assisting her allies on the offensive.
When needed, she personally joins the fray to unleash her Elemental Burst strengthening her abilities with the Ceremonial Garment. Then, with the aid of her teammates and her Bake-Kurage she attacks like a tidal wave overwhelming the enemy and securing victory.
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Normal | Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG. |
Charge | Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time. |
Plunge | Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground. |
Attributes | Level 1 | Level 10 |
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1-Hit DMG | 68.38% | 123.08% |
2-Hit DMG | 61.54% | 110.77% |
3-Hit DMG | 94.31% | 169.75% |
Charged Attack DMG | 148.32% | 266.98% |
Charged Attack Stamina Cost | 50 | 50 |
Plunge DMG | 56.83% | 112.34% |
Low/High Plunge DMG | 113.63% / 141.93% | 224.62% / 280.57% |
Kokomi’s Normal Attack performs up to 3 consecutive strikes that take the form of swimming fish dealing Hydro damage. Holding the attack button consumes a set amount of stamina and deals AoE Hydro damage after a short casting time.
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Summons a “bake-kurage” created from water that can heal her allies. Using this skill will apply the Wet status to Sangonomiya Kokomi. | |
Bake-Kurage | Deals Hydro DMG to surrounding opponents and heals nearby active characters at fixed intervals. This healing is based on Kokomi’s Max HP. |
Attributes | Level 1 | Level 15 |
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Regeneration | 5.71% Max HP+ 550 | 13.57% Max HP+ 1737 |
Ripple DMG | 109.19% | 259.33% |
Duration | 12 Seconds | 12 Seconds |
Cooldown | 20 Seconds | 20 Seconds |
Tap Kokomi’s Elemental Skill to summon a “Bake-Kurage” created from water that can heal her allies. This ability also applies the Wet status to Kokomi.
The Bake-Kurage periodically deals Hydro damage to surrounding enemies while also healing nearby active characters. The healing amount scales with Kokomi’s Max HP.
Kaijin Ceremony | Burst | |
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The might of Watatsumi descends, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya. | |
Ceremonial Garment | – Sangonomiya Kokomi’s Normal, Charged Attack, and Elemental Skill-generated Bake-Kurage DMG is increased based on Sangonomiya Kokomi’s Max HP. – When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP. – Increases Sangonomiya Kokomi’s resistance to interruption and allows her to move on the water’s surface. These effects will be cleared once Sangonomiya Kokomi leaves the field. |
Attributes | Level 1 | Level 15 |
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Skill DMG | 10.42% Max HP | 24.74% Max HP |
Normal Attack DMG Bonus | 4.84% Max HP | 11.5% Max HP |
Charged Attack DMG Bonus | 6.78% Max HP | 16.09% Max HP |
Bake-Kurage DMG Bonus | 6.78% Max HP | 16.09% Max HP |
HP Regeneration Per Hit | 0.81% Max HP+ 77 | 1.92% Max HP+ 247 |
Duration | 10 Seconds | 10 Seconds |
Cooldown | 18 Seconds | 18 Seconds |
Energy Cost | 70 | 70 |
Kokomi summons the might of Watatsumi, dealing Hydro damage to surrounding enemies and dons her watery Ceremonial Garment. While enrobed in the Ceremonial Garment, Kokomi’s Normal Attack, Charged Attack, Bake-Kurage damage are increased and she regenerates HP for all nearby party members when her Normal and Charged Attacks hit opponents.
Kokomi’s damage increase and the healing amount both scale with her Max HP. Additionally, Kokomi’s Ceremonial Garment increases her resistance to interruption and allows her to walk on the water’s surface.
Kokomi’s Passive Talents
Unlock 2 more passive talents for Sangonomiya Kokomi on her first and fourth ascension phase.
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If Sangonomiya Kokomi’s own Bake-Kurage are on the field when she uses Nereid’s Ascension, the Bake-Kurage’s duration will be refreshed. |
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While donning the Ceremonial Garment created by Nereid’s Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus. |
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Decreases swimming Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects. |
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Sangonomiya Kokomi has a 25% Healing Bonus, but a 100% decrease in CRIT Rate. |
Kokomi’s Constellations
New constellation’s passive abilities can be unlocked for Sangonomiya Kokomi each time you obtain a character’s specific item called Stella Fortuna and these upgrades can permanently enhance her in various ways.
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While donning the Ceremonial Garment created by Nereid’s Ascension, the final Normal Attack in Sangonomiya Kokomi’s combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG. This DMG is not considered Normal Attack DMG. |
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Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods: – Kurage’s Oath Bake-Kurage: 4.5% of Kokomi’s Max HP. – Nereid’s Ascension Normal and Charged Attacks: 0.6% of Kokomi’s Max HP. |
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Increases the Level of Nereid’s Ascension by 3. Maximum upgrade level is 15. |
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While donning the Ceremonial Garment created by Nereid’s Ascension, Sangonomiya Kokomi’s Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her. This effect can occur once every 0.2s. |
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Increases the Level of Kurage’s Oath by 3. Maximum upgrade level is 15. |
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While donning the Ceremonial Garment created by Nereid’s Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s after her Normal and Charged Attacks heal a character with 80% or more HP. |
More Characters
Upcoming Characters
These are the upcoming characters that have been announced by miHoyo and some of them are leaked by beta tester players. Their stats are yet to be confirmed and may change upon release.
i got ei at 84pity also lost the 50/50 first and paid over 150$ and also farmed 6k primos for her, and i still kinda wanted kokomi but knew i wouldn’t get her.. but i got her at i think 10pity or something i was sososososooosososososo happyy my problem now is that i want her weapon.. so i farmed primos and i was babysitting so i would get money and then i tried getting her weapon with 70$ since that was all i had and i got two different weapons.. now i have it fucking guarenteed. so my pity was at 0 again and i was SO FUCKING frustrated but started farming anyway. my pity is at 63 now and IDFK how i was able to farm 10k primos in less than a week BUT i still don’t have her weapon. now i am crying.
I’ve completely changed my opinion on her since she came out. When she was yet to be released, I thought she wasn’t going to be a good character with her crit rate. Somehow she still crits and she’s an amazing healer. I’m at about 60 pity but since were getting free wishes and the sop reset I think I may be able to reach pity before her banner is over. Wish me luck!
update: I’m at 66 pity! really hoping I win the 50/50
UPDATE I GOT HER THIS MORNING AT 74 PITY IM LITERALLY SO HAPPY OMG
Congrats! She was fun to play with on the trials. I recommended Kokomi to my younger sister since she likes Hydro characters (marine bio major). Plus, Kokomi uses fish and pairs well with Kaeya who my sister already uses. She got Kokomi yesterday and really likes her as well. :)
Oooo I’m glad! Also I agree! She’s so amazing and works so well with Keqing who I actually just got today. I’m hoping your sister has lots of fun with her!
She’s so pretty but I’m f2p, have a 50/50, and at 5 pity with like 40 wishes saved :,) I really want her but i gotta save for Albedo’s rerun.