Here are the complete lists of Diona’s ascension materials and talent materials in Genshin Impact. Learn more about her talent scaling stats, base stats, constellations, and community ratings on this page.
|BASIC INFO AND COMMUNITY RATINGS|
|– Ranged healer with a defensive playstyle.
– Able to provide Cryo shield.
– Elemental reaction is benificial for any team.
|– Elemental burst cost high energy.|
Diona Base Stats
Diona gains bonus stats on her Cryo Damage percentage for every ascension phase.
|Level||Hp||Atk||Def||Cryo Dmg %|
Diona Ascension Materials
These are the total materials needed to reach the max ascension level for Diona. They can be acquired from Cryo Regisvine, Cryo Hypostasis, Lupus Boreas, and Hilichurl Shooter. As for Calla Lily, it can be collected from lakes in Springvale.
Diona Talent Materials
These are the lists of total talent materials for Diona. The Freedom books are available every Monday, Thursday, and Sunday in Forsaken Rift located between Springvale and Dragonspine in Mondstadt.
Diona is all about providing excellent support. Not only can she create shields and provide strong healing for her team mates but also freeze her enemies as well.
|Kätzlein Style | Attack|
Perform up to 5 consecutive shots with a bow.
Perform a more precise Aimed Shot with increased DMG. While aiming, biting frost will accumulate on the arrowhead. A fully charged frost arrow will deal Cryo DMG.
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
|Attributes||Level 1||Level 10|
|Fully-Charged Aimed Shot||124%||223.2%|
|Low/High Plunge DMG||113.63% / 141.93%||224.62% / 280.57%|
The coolest part about Diona is her bow because her charged shot deals cryo damage. She can not only freeze enemies when it’s raining but also do the same against hydro slimes as well as enemies who have hydro elemental status on them.
It also seems to be she can create frozen paths on the water, although forming a consistent path seems to be tricky but surely there will be players who will figure out how to best use her water walking skills.
|Icy Paws | Elemental Skill|
|Fires an Icy Paw that deals Cryo DMG to opponents and forms a shield on hit. The shield’s DMG Absorption scales based on Diona’s Max HP, and its duration scales off the number of Icy Paws that hit their target.|
Rapidly fires off 2 Icy Paws.
Dashes back quickly before firing five Icy Paws. The shield created by a Hold attack will gain a 75% DMG Absorption Bonus. The shield has a 250% Cryo DMG Absorption Bonus and will cause your active character to become affected by Cryo at the point of formation for a short duration.
|Attributes||Level 1||Level 15|
|Icy Paw DMG||41.92% per Paw||99.56% per Paw|
|Base Shield DMG Absorption||7.2% Max HP + 693||17.1% Max HP + 2188|
|Duration||1.8s per Paw||2.4s per Paw|
|Press Cooldown||6 Seconds||6 Seconds|
|Hold Cooldown||15 Seconds||15 Seconds|
Just like few other character in the game, her elemental skill has two different activations. If you simply press the button, she will shoot out two Kitty Claws which will deal cryo damage and create a shield around you that remains even when switching to a different character.
If you hold the skill, you will instead unleash 5 claws and the shield you gain will also increase your damage absorption. If you choose the stronger version of the skill, you will need to wait almost three times longer for the cooldown to finish compared to the weaker version.
This is an interesting decision that’s left for the player to make – do you want to create more shields and inflict cryo status on your enemies more often or do you instead want a bigger shield and more damage in one fell swoop? And cryo elemental status is quite powerful for reactions like superconduct or melt, so it might be worth considering to use the skill more often but depending on the situation, you might just want to unleash one big attack and go back to your other characters instead.
|Signature Mix | Elemental Burst|
|Tosses out a special cold brew that deals AoE Cryo DMG and creates a Drunken Mist in an AoE.|
– Deals continuous Cryo DMG to opponents within the AoE.
– Continuously regenerates the HP of characters within the AoE.
|Attributes||Level 1||Level 15|
|Continuous Field DMG||52.64%||125.02%|
|HP Regeneration Over Time||5.34% Max HP + 513||12.67% Max HP + 1621|
|Duration||12 Seconds||12 Seconds|
|Cooldown||20 Seconds||20 Seconds|
When it comes to her elemental burst, she will throw her deadly cocktail and create an icy mist in an area that will constantly damage enemies inside of it as well heal the characters within the field.
It’s a pretty simple elemental burst and you will only need to be precise at choosing a strategic location as well as make sure to group as many enemies inside the field as possible.
|Complimentary Bar Food
When a Perfect Cooking is achieved on a dish with restorative effects, there is a 12% chance to obtain double the product.
|Cat’s Tail Secret Menu
Characters shielded by Icy Paws have their Movement SPD increased by 10% and their Stamina Consumption decreased by 10%.
Opponents who enter the AoE of Signature Mix have 10% decreased ATK for 15s.
New constellation’s passive abilities can be unlocked for Diona each time you obtain a character’s specific item called Stella Fortuna and these upgrades can permanently enhance her in various ways.
|A Lingering Flavor
Regenerates 15 Energy for Diona after the effects of Signature Mix end.
|Shaken, Not Purred
Increases Icy Paws’ DMG by 15%, and increases its shield’s DMG Absorption by 15%. Additionally, when paws hit their targets, creates a shield for other nearby characters on the field with 50% of the Icy Paws shield’s DMG Absorption for 5s.
Increases the Level of Signature Mix by 3. Maximum upgrade level is 15.
|Wine Industry Slayer
Within the radius of Signature Mix, Diona’s charge time for aimed shots is reduced by 60%
|Double Shot, On The Rocks
Increases the Level of Icy Paws by 3. Maximum upgrade level is 15.
|Cat’s Tail Closing Time
Characters within Signature Mix’s radius will gain the following effects based on their HP amounts:
– Increases Incoming Healing Bonus by 30% when HP falls below or is equal to 50%.
– Elemental Mastery increased by 200 when HP is above 50%.