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This page contains the complete details of Alley Hunter in Genshin Impact. Learn more about the stats, passive effects, ascension materials, and how to get Alley Hunter here.
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Alley Hunter Details | |
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Weapon Type | Bow |
Rarity | ★★★★ |
Base ATK | 44 |
ATK | 6% |
How To Get | Wish |
Urban Guerrilla | |
While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2% every second up to a max of 20%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 4% per second until it reaches 0%. | |
Description | |
An intricate, opulent longbow. It once belonged to a gentleman thief who was never caught. |
Quick Navigation
Alley Hunter Stats
These are the base stats of Alley Hunter based on its level after ascension.
level | base atk | atk |
---|---|---|
20 | 144 | 10.6% |
40 | 252 | 15.5% |
50 | 319 | 17.9% |
60 | 387 | 20.3% |
70 | 455 | 22.7% |
80 | 523 | 25.1<%/td> |
90 | 565 | 27.6% |
Alley Hunter Passive
A weapon can be refined by consuming an identical weapon and the weapon’s passive effect is increased with every rank.
Urban Guerrilla |
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Refine Lv.2 While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2.5% every second up to a max of 25%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 5% per second until it reaches 0%. |
Refine Lv.3 While the character equipped with this weapon is in the party but not on the field, their DMG increases by 3% every second up to a max of 30%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 6% per second until it reaches 0%. |
Refine Lv.4 While the character equipped with this weapon is in the party but not on the field, their DMG increases by 3.5% every second up to a max of 35%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 7% per second until it reaches 0%. |
Refine Lv.5 While the character equipped with this weapon is in the party but not on the field, their DMG increases by 4% every second up to a max of 40%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 8% per second until it reaches 0%. |
Alley Hunter Ascension Materials
Bow Weapons
NAME | RARITY | ATK | SUBSTAT |
---|---|---|---|
![]() | 5-Star | 45.94 | ATK + 10.80% |
![]() | 5-Star | 44.34 | Crit Dmg + 19.20% |
![]() | 5-Star | 45.94 | Energy Recharge + 12% |
![]() | 5-Star | 44.34 | ATK + 19.2% |
![]() | 5-Star | 45.94 | CRIT Rate + 7.20% |
![]() | 5-Star | 47.54 | CRIT Rate + 4.80% |
![]() | 5-Star | 45.94 | Crit Dmg + 14.4% |
![]() | 5-Star | 45.94 | CRIT DMG + 14.40% |
![]() | 4-Star | 43.73 | ATK + 6% |
![]() | 4-Star | 43.73 | ATK + 6% |
![]() | 4-Star | 42.4 | Energy Recharge + 10% |
![]() | 4-Star | 41.07 | ATK + 12% |
![]() | 4-Star | 43.73 | CRIT Rate + 4% |
![]() | 4-Star | 42.4 | ATK + 9% |
![]() | 4-Star | 43.73 | ATK + 6% |
![]() | 4-Star | 43.73 | CRIT DMG + 8% |
![]() | 4-Star | 41.07 | Physical DMG + 15% |
![]() | 4-Star | 43.73 | Energy Recharge + 6.70% |
![]() | 4-Star | 41.07 | Energy Recharge + 13.30% |
![]() | 4-Star | 41.07 | ATK + 12% |
![]() | 4-Star | 42.4 | Physical DMG + 11.30% |
![]() | 4-Star | 43.73 | ATK + 6% |
![]() | 4-Star | 42.4 | ATK + 9% |
![]() | 4-Star | 42.4 | ATK + 9% |
![]() | 4-Star | 42.4 | ATK + 9% |
![]() | 4-Star | 42.4 | ATK + 9% |
![]() | 4-Star | 43.73 | Energy Recharge + 6.70% |
![]() | 4-Star | 42.4 | Elemental Mastery + 36 |
![]() | 4-Star | 42.4 | CRIT Rate + 6% |
![]() | 4-Star | 42.4 | Elemental Mastery + 36 |
![]() | 3-Star | 38.74 | ATK + 6.30% |
![]() | 3-Star | 39.88 | CRIT DMG + 6.80% |
![]() | 3-Star | 39.88 | Elemental Mastery + 20 |
![]() | 3-Star | 37.61 | HP + 10.20% |
![]() | 3-Star | 38.74 | CRIT DMG + 10.20% |
![]() | 3-Star | 37.61 | CRIT Rate + 6.80% |
![]() | 1-Star | 23.25 | - |